A multi-disciplinary project delivered through a collaborative between Ceridwen McCooey, Ilana Razbash, Rachel Iampolski and Savanna Wegman, and premiering as part of Melbourne Design Week 2022.
Ant(e)room is an interactive and immersive digital universe blending disciplines of architecture, 3D design, music and academic research. Taking its cues from the socio-spatial experiences of adolescence, which is itself a liminal age, this purpose-built, digital universe explores constructed augmented spaces centring around the spatial and political theme of liminality. As audiences navigate through the digital space they explore in-between realms, dream-worlds and a universe that reflects an oddly familiar moment in time.
Ant(e)room is on view digitally; drop in to the digital universe at any time and explore the virtual liminal spaces and accompanying soundscape at your own time. It is best viewed on a desktop browser and with headphones. Enter the digital in-between HERE!
Ant(e)room is accompanied by an online panel discussion featuring the creators of the work on 21 March 2021, titled Ant(i)room.
This project was part of Melbourne Design Week 2022, an iniative of the Victoria Government in collaboration with the NGV.